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Category: | Script #: | Description | |
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#27:1900 |
![]() All in one NPC recorder player. // Supports both absolute and relative paths and many new commands // Add animations named "Fly, Walk, Stand and Run" // Click Prim to use. // Should be worn as a HUD t... |
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#27:1901 |
![]() All in one NPC recorder player. // Supports both absolute and relative paths and many new commands // Add animations named "Fly, Walk, Stand and Run" // Click Prim to use. // Should be worn as a HUD t... |
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#27:1902 |
![]() All in one NPC recorder player. // Supports both absolute and relative paths and many new commands // Add animations named "Fly, Walk, Stand and Run" // Click Prim to use. // Should be worn as a HUD t... |
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#27:1903 |
![]() All in one NPC recorder player. // Supports both absolute and relative paths and many new commands // Add animations named "Fly, Walk, Stand and Run" // Click Prim to use. // Should be worn as a HUD t... |
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#27:1904 |
![]() This script can be put in objects to make them appear and disappear on command... |
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#27:1826 |
![]() All in one NPC recorder player. // Supports both absolute and relative paths and many new commands // Add animations named "Fly, Walk, Stand and Run" // Click Prim to use. // Should be worn as a HUD t... |
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#27:1827 |
![]() All in one NPC recorder player. // Supports both absolute and relative paths and many new commands // Add animations named "Fly, Walk, Stand and Run" // Click Prim to use. // Should be worn as a HUD t... |
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#27:1830 |
![]() All in one NPC recorder player. // Supports both absolute and relative paths and many new commands // Add animations named "Fly, Walk, Stand and Run" // Click Prim to use. // Should be worn as a HUD t... |
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#27:1831 |
![]() All in one NPC recorder player. // Supports both absolute and relative paths and many new commands // Add animations named "Fly, Walk, Stand and Run" // Click Prim to use. // Should be worn as a HUD t... |
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#27:1832 |
![]() All in one NPC recorder player. // Supports both absolute and relative paths and many new commands // Add animations named "Fly, Walk, Stand and Run" // Click Prim to use. // Should be worn as a HUD t... |
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#27:1828 |
![]() All in one NPC recorder player. // Supports both absolute and relative paths and many new commands // Add animations named "Fly, Walk, Stand and Run" // Click Prim to use. // Should be worn as a HUD t... |
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#27:1829 |
![]() All in one NPC recorder player. // Supports both absolute and relative paths and many new commands // Add animations named "Fly, Walk, Stand and Run" // Click Prim to use. // Should be worn as a HUD t... |
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#27:1803 |
![]() All in one NPC recorder player appearance notecard will go here ... |
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#27:1804 |
![]() All in one NPC recorder player appearance notecard will go here ... |
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#27:1805 |
![]() All-In-One Animator with new commands ... |
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#27:1806 |
![]() All in one NPC recorder player. // Supports both absolute and relative paths and many new commands // Add animations named "Fly, Walk, Stand and Run" // Click Prim to use. // Should be worn as a HUD t... |
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#27:1807 |
![]() test script for chatting commands to the NPC... |
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#27:1808 |
![]() Sample collision script for NPC animator... |
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#27:1809 |
![]() sample Stop processing script for NPC... |
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#27:1810 |
![]() Sample touch to go script for all in one NPC animator... |
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#27:1811 |
![]() Sample touch to trigger a NPC script... |
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#27:1812 |
![]() All in one NPC recorder player. // Supports both absolute and relative paths and many new commands // Add animations named "Fly, Walk, Stand and Run" // Click Prim to use. // Should be worn as a HUD t... |
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#27:1814 |
![]() All in one NPC recorder player. // Supports both absolute and relative paths and many new commands // Add animations named "Fly, Walk, Stand and Run" // Click Prim to use. // Should be worn as a HUD t... |
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#27:1815 |
![]() All in one NPC recorder player. // Supports both absolute and relative paths and many new commands // Add animations named "Fly, Walk, Stand and Run" // Click Prim to use. // Should be worn as a HUD t... |
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#27:1822 |
![]() All in one NPC recorder player. // Supports both absolute and relative paths and many new commands // Add animations named "Fly, Walk, Stand and Run" // Click Prim to use. // Should be worn as a HUD t... |
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#27:1823 |
![]() All in one NPC recorder player. // Supports both absolute and relative paths and many new commands // Add animations named "Fly, Walk, Stand and Run" // Click Prim to use. // Should be worn as a HUD t... |
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#27:1824 |
![]() All in one NPC recorder player. // Supports both absolute and relative paths and many new commands // Add animations named "Fly, Walk, Stand and Run" // Click Prim to use. // Should be worn as a HUD t... |
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#27:1714 |
![]() All in one NPC recorder player. // Supports both absolute and relative paths and many new commands // Add animations named "Fly, Walk, Stand and Run" // Click Prim to use. // Should be worn as a HUD t... |
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#27:1603 |
![]() All in one NPC recorder player set of debug functions. Add these ONLY if you are compileing in LSLEditor.... |
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#27:1616 |
![]() Sample path notecard... |
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#81:108 |
![]() The intent is to provide an efficient way to give NPC's unique combinations of movement ONLY animations. These are simple scripts, easy to duplicate and modify the animations to use. Attach the AO to ... |
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#210:284 |
![]() From http://opensimulator.org/wiki/User:Fritigern/Scripts#NPC_stuff // License: http://creativecommons.org/licenses/by-sa/2.5/ // You are free: // to Share — to copy, distribute and transmit the w... |
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#422:1713 |
![]() Mods by Ferd Frederix to onlykill NPCS withing 10 meters // Based on http://opensimulator.org/wiki/User:Fritigern/Scripts#NPC_stuff // sim-wide NPC killer // License: http://creativecommons.org/licens... |
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#422:578 |
![]() http://opensimulator.org/wiki/User:Fritigern/Scripts#NPC_stuff// sim-wide NPC killer // License: http://creativecommons.org/licenses/by-sa/2.5/ // You are free: // to Share — to copy, distribute a... |
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#568:778 |
![]() follow... |
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#568:779 |
![]() Master... |
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#568:780 |
![]() Recall... |
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#568:781 |
![]() Stop... |
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#568:773 |
![]() animator... |
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#568:774 |
![]() clone... |
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#568:775 |
![]() come here... |
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#568:776 |
![]() controller... |
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#568:777 |
![]() dance... |
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#569:782 |
![]() From http://opensimulator.org/wiki/OSSLNPC // //This is a rough example script for most of the current NPC functionality. One of its major current deficiencies is that it doesn't track more than one ... |
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#570:783 |
![]() From http://opensimulator.org/wiki/NPC_Automator_2.0 // Original script by Paintball Magic. Rewritten, corrected and expanded by Nihlaeth Melody. // License: http://creativecommons.org/licenses/by-sa/... |
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#571:784 |
![]() Original script from http://opensimulator.org/wiki/User:Dz/NPC_Scripts // // License: // You are free: // to Share — to copy, distribute and transmit the work // to Remix — to adapt the work // ... |
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#571:1661 |
![]() A NPC killer that works only on nearby NPC's. Rez it and touch it. // Tells you who and how many were deleted // // License: // You are free: // to Share — to copy, distribute and transmit the work ... |
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#573:786 |
![]() Bug fixes by Ferd Frederix 7-30-2013// // Note: @wander will only wander around the rez point. ... |
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#574:787 |
![]() This script re-directs any NPC that collides with the object to a random destination selected from an internal list. // Once the routers are placed, a text label display can be toggled by touching it.... |
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#575:788 |
![]() GPLv3 license attributed to the Wizardry and Steamworks group at http://was.fm/opensim:npc // touch to save your XML to a notecard named appearance for use with NPC follower and NPC puppeteer sceipt.... |
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#596:818 |
![]() OpenSim only. // This NPC script is used to make the 'appearance' notecard and 'Script' notecard for the Wizardry and Steamworks NPC controller script. // Put the script into a prim, and wear it as a ... |
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#622:847 |
![]() from http://opensimulator.org/wiki/OSSL_Script_Library/Persist_NPC // // NPC Persistance Example created by Marcus Llewellyn. // This script is in the Public Domain. // //When a simulator is restart... |
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#638:867 |
![]() http://opensimulator.org/wiki/User:Fritigern/Scripts#NPC_stuff // touch to create an NPC at a random position in your region. // The NPC will be created at 100m up in the air, just for dramatic eff... |
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#996:1492 |
![]() All in one NPC recorder player. Supports both absolute and relative paths and many new commands ... |
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#996:1493 |
![]() PoseBall for back of rider... |
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#996:1494 |
![]() Vehicle code for the Tiger Rider. ... |
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#1004:1546 |
![]() Sample Appearancer Card... |
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#1004:1752 |
![]() INSTRUCTIONS for KITTEH KAT FUD BOWL... |
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#1010:1563 |
![]() When a simulator is restarted, any NPCs on that sim's regions will not automatically reappear. // Much like dynamic textures, NPCs are a transient and non-persistant asset that is not stored in any da... |
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#1023:1587 |
![]() NPC Mirror Make a NPC appear that looks just like thee... |
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#1023:1588 |
![]() A chair for the NPC to sit in... |
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#1024:1589 |
![]() Swimming Fish script for NPC's ... |
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#1024:1590 |
![]() This is a fish NPC follower. // License: http://creativecommons.org/licenses/by-nc... |
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#1029:1600 |
![]() This was written as a "dancer" script for a club. ... |
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#1030:1601 |
![]() Touch to create an NPC at a random position in your region. ... |
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#1038:1621 |
![]() This chatbot is for OpenSim Only. It only works on NPC's. // Rev 1.1 08-27-2015 made API use first name as the Hypergid names were too long // Chatbot for PersonalityForge. Get a free account at ht... |
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#1038:1622 |
![]() NPC for Opensim Chatbot script... |
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#1047:1657 |
![]() Attach things to NPCs by script... |
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#1048:1658 |
![]() makes a set of NPC's walk in a circle... |
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#1048:1659 |
![]() Makes a set of NPC's walk in a circle... |
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#1048:1660 |
![]() Script ot make a NPC rotate and walk in a circle... |
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#1052:1670 |
![]() Holds data for NPC - auto generated notecard... |
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#1052:1671 |
![]() This was written as a "dancer" script for a club. ... |
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#1060:1699 |
![]() Tour controller for airplane... |
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#1067:1716 |
![]() A simple Bird follower script using llLookAt and llMoveToTarget... |
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#1073:1729 |
![]() A rideable Set of twi prims that makes flying creatures possible... |
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#1073:1730 |
![]() Rideable NPC dragon ( and other rideable creatures) Original script by Shin Ingen... |
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#1073:1731 |
![]() Rideable NPC dragon, (and other flying creatures) Original script by Shin Ingen... |
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#1073:1732 |
![]() Commands for the notecard to make the dragon or bird appeear... |
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#1073:1733 |
![]() PoseBall for back of dragon... |
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#1074:1734 |
![]() Waypoints... |
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#1083:1813 |
![]() NPC True Mirror script//:License: CC-BY-NC-SA... |
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#1084:1816 |
![]() Sit on this prim, it will move you to a destination and unseat you, optionally repeat forever.... |
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#1084:1819 |
![]() Help notecard for the walker... |
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#1085:1825 |
![]() This is a NPC attacker for Opensim. I use it in a RAM to butt people. // License: http://creativecommons.org/licenses/by-nc... |
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#1087:1834 |
![]() Triggers the NPC controller to play the Greet notecard when collided.... |
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#1087:1835 |
![]() All in one NPC recorder player. // Supports both absolute and relative paths and many new commands // Add animations named "Fly, Walk, Stand and Run" // Click Prim to use. // Should be worn as a HUD t... |
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#1087:1836 |
![]() NPC helmet controller // Accepts a single link message to make the cyber being helmet flash for a second or two. // worn by the NPC ... |
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#1087:1837 |
![]() All in one NPC recorder player. // Supports both absolute and relative paths and many new commands // Add animations named "Fly, Walk, Stand and Run" // Click Prim to use. // Should be worn as a HUD t... |
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#1087:1838 |
![]() NPC console controller // Accepts button input from 8 buttons in a compass rose configuration // Controls a pait of NPCS to xap 6 other NPCs.... |
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#1087:1839 |
![]() NPC console controller button script // Goes into 8 buttons in a compass rose configuration // Controls a pair of NPCS to xap 6 othert NPCs. // each button gets a different config. ... |
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#1087:1840 |
![]() Triggers the NPC controller to play a notecard when collided.... |
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#1087:1841 |
![]() Button Script for console... |
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#1087:1842 |
![]() NPC helmet controller // Accepts a single chatted command to msake the cyber being helmet flash for a second or two. // worn by the NPC... |
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#1087:1843 |
![]() NPC helmet controller // Accepts a single chatted command to msake the cyber being helmet flash for a second or two. // rezzed in world and not worn... |
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#1087:1844 |
![]() All in one NPC recorder player. // Supports both absolute and relative paths and many new commands // Add animations named "Fly, Walk, Stand and Run" // Click Prim to use. // Should be worn as a HUD t... |
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#1087:1845 |
![]() Timer script - ended up not being used.... |
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#1087:1846 |
![]() Timer script - ended up not being used.... |
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#1088:1847 |
![]() Sample NPC Card1,1,"@spawn=Namaka ?|<127, 126, 23>|Namaka" 2,1,"@spawn=Dylan ?|<127, 129, 23>|Dylan" 1,1,"@sit=dancerock" 2,2,"@sit=dancerock" 1,1,"@say=Hi, I am Namaka" 2,5,"@say=I am Dylan!... and n... |
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#1088:1848 |
![]() Sample NPC Card |
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#1088:1850 |
![]() Sample NPC Card... |
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#1088:1851 |
![]() Sample sequencer script for NPC animator. It sequences multiple NPCs in order thru a scenarios // each 'things' entry is the NPC number, a (float) time to take between sending commands ( 0 is not all... |
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#1089:1852 |
![]() Sample NPC Card... |
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#1089:1853 |
![]() Sample NPC Card... |
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#1089:1854 |
![]() Sample NPC Card... |
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#1089:1855 |
![]() Sample NPC Card... |
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#1089:1856 |
![]() Sample sequencer script for NPC animator. It sequences multiple NPCs in order thru a scenarios // each 'things' entry is the NPC number, a (float) time to take between sending commands ( 0 is not all... |
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#1090:1857 |
![]() Sample sequencer script for NPC animator. It sequeunces multiple NPCs in order thru a scenarios // each 'things' entry is the NPC number, a (float) time to take between sending commands ( 0 is not al... |
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#1090:1858 |
![]() Sample collision script for NPC animator... |
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#1090:1859 |
![]() Sample collision script for NPC animator. Moves the raccoon to the edge of the cliff... |
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#1090:1860 |
![]() Sample collision script for NPC animator./ Makes the racoon run off the cliff edge... |
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#1090:1861 |
![]() All in one NPC recorder player. // Supports both absolute and relative paths and many new commands // Add animations named "Fly, Walk, Stand and Run" // Click Prim to use. // Should be worn as a HUD t... |
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#1090:1862 |
![]() Sample collision script for NPC animator... |
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#1090:1863 |
![]() Sample collision script for NPC animator... |
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#1090:1864 |
![]() Notecard for sample NPC Sequence... |
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#1091:1865 |
![]() Wear or rez to ground, then touch to be able to globally or selectively remove NPCs from a region... |
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#1093:1868 |
![]() NPC Controller... |
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#1093:1869 |
![]() Paramour Multi-Purpose NPC Rez & Pose//:License: Creative Commons Attribution-Non-Commercial-ShareAlike 4.0 International license. //CODE: // Paramour Multi-Purpose NPC Rez & Pose // by Aine Caoimhe (... |
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#1095:1871 |
![]() PARAMOUR MULTI-ANIMATION CONTROLLER (PMAC) v1.02(OSSL)... |
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#1095:1872 |
![]() PARAMOUR MULTI-ANIMATION CONTROLLER (PMAC) v1.02 (OSSL)... |
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#1095:1873 |
![]() PARAMOUR MULTI-ANIMATION CONTROLLER (PMAC) v1.02 (OSSL)... |
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#1095:1874 |
![]() PARAMOUR MULTI-ANIMATION CONTROLLER (PMAC) v1.2 (OSSL)... |
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#1095:1875 |
![]() PARAMOUR MULTI-ANIMATION CONTROLLER (PMAC) v1.02 (OSSL)... |
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#1095:1876 |
![]() PARAMOUR MULTI-ANIMATION CONTROLLER (PMAC) v1.02 (OSSL)... |
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#1095:1877 |
![]() PARAMOUR MULTI-ANIMATION CONTROLLER (PMAC) v1.02 (OSSL)... |
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#1095:1878 |
![]() Animation Handle for Avatars... |
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#1095:1879 |
![]() PARAMOUR MULTI-ANIMATION CONTROLLER (PMAC) v1.02(OSSL)... |
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#1099:1884 |
![]() Records, Store, Draw, and Return Waypoints that can be used for moving objects or NPCs. ![]() |
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#1101:1886 |
![]() Preview a series of NPC appearance notecards.... |
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#1102:1887 |
![]() Opensim World script to sense avatars and fill in their web site... |
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#1102:1888 |
![]() Fuill featured NPC controller for multiple NPC's... |
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#1106:1894 |
![]() An attempt at making Thingspeak charts in SL... |
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#1108:1905 |
![]() Sample Apperance notecard... |
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#1108:1906 |
![]() This chatbot is for OpenSim Only. It only works on NPC's with a modified All-In-One NPC script, which is also included // 5,000 chats are free.... |
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#1108:1907 |
![]() Modified All in one NPC recorder player for NPC use // Click Prim to use. ... |
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#1108:1908 |
![]() Sample Path notecard... |
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#1108:1909 |
![]() Read me notecard... |
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