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|Useful Subroutines||This is something I've seen asked for a lot on various forums and in world. It could be useful for a few things I suppose, combat systems, path finding, what have you. // // The work here is done by a function that given the starting positions of two objects, and their velocities, it will tell you how close they'll get. In a combat system you might do something like assume all avatars have a radius of about one meter, and then use this to calculate how close an imaginary projectile could come to hitting someone. If it comes closer than one meter, it would be a hit. // // Here's the code in the form of an "Imaginary Gun".|
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