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|Animation||The most basic form of the script, No constraints here:|
|Animation||Then, I made a modification to this for my own uses to make the object stay within a certain distance of a certain position. Heres the same script including those changes:|
|Crate||After the success of the breakable crate, I also decided to make some modified copies--A breakable wooden pallet, barrel, and explodable barrel...The main difference being the sounds that were used for collisions and destructions. For the sake of not uploading duplicate scripts, the sounds for the other versions of this script can be found in our list of Sound Keys.|
|Defense||Stop people from pushing you around|
|Platform||The script for the worn attachment, which rezzes the platforms when the platformer is turned on(Assuming the platform object is in the attachment's inventory):|
|Platform||And then the script to go inside of the platform, which then goes inside of the platformer attachment:|
|Pointer||First, The version which includes the llMoveToTarget follow:|
|Pointer||And this version, which doesn't:|
|Translator||Leet speak translator|
|Weapons||Basic Gun Script|
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